Tidebound
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Pirate Software Game Jam #15
In Tidebound, you play as a lighthouse keeper returning to your quarters from town after purchasing provisions. During the full moon, the crabs are less active but no less frightening. Each week, as you navigate back to your lighthouse with more supplies, the crabs become more active, influenced by the cycles of the moon and the darkening night sky. Your flashlight and shovel are your only defenses. By covering the holes from which the crabs spawn, you might be able to reach the lighthouse before you're doomed to sleep with the fish.
Credits
Development & 2D Assets: Amanda Powell
Game Design & 3D Assets: Ann-Marie Henderson
Interface Design: Gracie Li
Status | Prototype |
Platforms | HTML5 |
Author | Amanda Powell |
Genre | Survival |
Made with | Unity |
Tags | crabs, Dark, Funny, Horror, ocean, Prototype, Short, Survival Horror, underwater, Unity |
Download
Download
Design Documentation.pdf 1.6 MB
Comments
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Is it posible for you to add an exe version of your game.
Congratulations to the creators of this game, the game is very good, I want the creators of this game to subscribe to my channel please, it is important for me to have your help, I also offer to promote other games for free, a big greeting from Spain!!